With early creators getting their invites into Linden Lab's Sansar, Linden Lab's Flickr page now comes with several new Sansar screenshots. Which look great, except they're less the one feature that most virtual world users look for first: Where's the avatars?
Here some are! Way off in the sun-blasted distance. Maybe they're celebrity avatars, and this is the closest the Linden Lab paparazzi can get to them?
Wait a minute. Computer: enhance, enhance, enhance.
Yeah: no. Still doesn't show us much. Are Sansar avatars really that generic?
Here's a couple more screenshots, full of atmospheric effects and impressive architecture...

... yet devoid of life...
... notwithstanding one or two off in the far distance. Top right corner, see them? Maybe the same couple? Like Sartre used to say (or maybe it was Kanye), hell may be other people, but virtual worlds must be other avatars. Until then, everything else is backdrop.
Thanks to Nylon Pinkney for the avatar close-up!
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Graphics look great but we must get inside to see how much of what is shown is functional or just static - Also fluid performance and detail will be a must - Otherwise no thanks, enough learning curves with SL/OS
Posted by: Carlos Loff | Friday, September 02, 2016 at 03:37 AM
I don't think there's any doubt that the most important part of Second Life - the fully in-world customizable avatars by the end-user - won't be part of Sansar.
Posted by: Adeon Writer | Friday, September 02, 2016 at 06:47 AM
It's nice. I'm still kinda scratching my head and wondering when the "hook" is going to be revealed. Surly it's in there somewhere. Something feels really out of proportion between those avatars and everything else.
Posted by: Clara Seller | Friday, September 02, 2016 at 12:11 PM
Looks like any of that could be done in SL
Posted by: metacam oh | Friday, September 02, 2016 at 12:20 PM
Looks like Playstation Home did before closing- very professional and commercial in appearance- Don't think Sansar is going to have an audience due to SL being a niche offering- you can dress up avatars in most Virtual Worlds- tell us about land and what we can do-- in PS Home all development was done by approve vendors not the users-- so sad-- if Sansar adopts this practice-
Posted by: Violet | Friday, September 02, 2016 at 05:54 PM
Look a little closer at the 'monster'. ;)
Posted by: Fauve | Saturday, September 03, 2016 at 04:24 AM
The monster in the first pic is an avatar wearing a costume.
And yes it does remind me of "Home", or the "Home-ish" F2P games that have popped up on PSN which makes me what to scream: "Instead of doing separate gambling and "Home Tycoon" style games with "Home-ish" avatars and content...why not just work together with Sony Interactive Entertainment and do a new Home"
Posted by: CronoCloud Creeggan | Saturday, September 03, 2016 at 08:59 AM
The volumetric lighting looks nice. A rush to judgement? No.
Posted by: Connie Arida | Sunday, September 04, 2016 at 11:51 PM
The first pic seems to be a child's playroom, and if you look to the far right you will see him standing there overseeing his kingdom which includes the monster. So maybe two avatars in that shot?
Posted by: Lukas | Thursday, September 08, 2016 at 08:24 AM