« Top Seven New World Notes Posts from Last Week! | Main | University of Western Australia's Second Life Presence Saved at Last Moment by Community, University of San Jose »

Monday, October 10, 2016

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Carlos Loff

Make John C words MY WORDS

Amanda Dallin

I'd like to see something with avatars but if their anything as awful as the ones I've seen in Hi Fi, I understand why they don't.

metacam oh

as someone who spent alot of money in SL for years thinking it had a future and being milked for every peny i had like a drug habit i am in no way at all interested in Sansar. They have done nothing to get me interested in it nor have they ever seemed to recognize where SL went wrong. They are one of the most poorly managed tech companies out there and that spans several CEOs. I don't know what's wrong with them but it boggles my mind.

cyberserenity

Everybody will get tired of Sansar befor it even comes out. LL strategy starting to get boring. Get a beta out!

Timo Gufler

Pictures are just boring pictures. What about their world model, vechiles, avatars, etc.? I'm curious to see whether Sansar's closed or HF's open nature is going to be more successful on long run.

Cathartes Aura

The "people" responsible for the current state of SL and for one bad decision after another is the LL Board of Directors.

They rigged the entire SL economy, starting in 2006, by rigging land costs - Grandfathered Tier, Atlas, etc. They jerked their customers around - Zindra, Open Spaces, etc.

They p$ssed off huge sums of the residents money on one failure after another, never fixing any of the technical problems that we all experience daily in SL.

They despise their own customer base - Mitch Kapor.

And their latest whim, Sansar, is DOA. LL is the gang that just cannot shoot straight. If the screenshots LL has been releasing are supposed to show the technical superiority of Sansar as a platform for virtual world development the LL Board of Directors has failed yet again.

How's that arrogance and hubris working out for ya, Mitch...

Pathetic.

And the Turkey Vulture goes. Hiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiisssssssssssssssssssssssssssssssssssssssssssssssssssss! ;)

Clara Seller

To me, the virtual reality hype is looking a lot like trickle-down economics in being a scheme to top load resources that never really rain much benefit down on the little guys. Did anyone really ever believe that Sansar was going to be something worthwhile? It's now October, the last quarter, and Sansar is looking like a whole lotta nuttin'. What happened to all of those LL cheerleaders who shamelessly shamed people for daring to question Sansar years ago? We could sure use some of that insider info now. You'd think they would be making some pretty awesome vanity vids for us to fawn over. Mmm Hmm. The cheering squad has become the cricket brigade. If this plays out like a typical trickle down scheme, it won't be long before we get a quiet announcement that Elvis has left the building and SL is going to need some austerity measures to keep the ship afloat. Seriously Cheerleaders, I dare you to get out your pom-poms and own this. It's the last quarter. Bring it home for the team.

Alex

I've been just 5 years in Second Life but I spent a mountain of money in this short time. So I don't look myself moving to Sansar losing everything I have and start from 0 again. Is a stupid act leave Second Life to go to Sansar. Sometimes I think Sansar can't replace Second Life because there are places that are never empty, they are places of sex and music and if Sansar admit people 16 and older... you haven't to be a MBA graduate to understand in Sansar sex is not permissible. When you start in Second Life you shock becouse is not easy to understand how to use the viewer, manage your inventory, groups, etc. So I think in essence Sansar be like Second Life but designed for teens who use applications that everything is activated with icon, that in Second Life is impossible. When Linden Labs ended Second Life for teens, I think LL knew they had to do something to recapture those teens. So ... forget Sansar and keep spending money in Second Life.

hereanamewillgo

No, game mechanics 1st. Use and test it ugly and graphics engine guys work on that until it is done. THEN all models etc. just have a little extra work on materials before launch and core game mechanic/experience mechanics work perfectly. No waiting for shaders, people want postcards!

JohnC

What you describe is the internal process, what a games company uses to impress those who pay for the project. show me where this is true of Unity, Unreal engine Cry engine or even lumberyard when it comes to something nearing final release.

JohnC

Besides, your comment sounds derogatory of the user, "well just send them a bunch of fancy photo's, they are too stupid to care" is that what you meant to say?

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Wagner James Au Patreon
Equimake 3D virtual world web real time creation
Bad-Unicorn SL builds holdables HUD
Dutchie Evergreen Slideshow 2024
AWE USA discount code
Juicybomb_EEP ad
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava
Ava Delaney SL Blog
Ava
my site ... ... ...
Virtual_worlds_museum_NWN