Interesting post by artist Kelly Guillory, who creates drawings and paintings inspired by her experiences in Second Life, calling for a new art movement she's dubbed "Gridism":
Many games — Second Life, Eve Online, DayZ, and other, older massive multiplayer games — enable users to give enough input to carve out who they are and what is important to them. So much of this expression is present in these worlds, a culture unto itself begins to form. Gridism takes these cultures and studies them. The Gridist is not only interested in summarizing who the user is online, but how it might affect their offline world as well. They implement symbolism and key images into their paintings to give the viewer a full story. They not only show why games and virtual worlds can be important to pay attention to, but they show the other side of humanity within them.
Read it all here. As I told Kelly when she sent me an earlier draft of this essay, I'd love to see some more concrete examples which fit in this movement as she's defining it, to better explain what qualifies as "Gridism", and to inspire a community of creators around it. For instance, how about this virtual war photography from Day Z?
Maybe time for someone to start a new Flickr feed?
Years ago I used to paint and draw, but ever since I was a child I always had that desire, that I guess many people have, of wanting to get inside the painting to take a look around, to feel what it was like to be there in the setting that the picture showed. For me this desire was fulfilled when back in the early 1990's Video games began releasing their game editors with the games, Unreal being one of the first ones to really allow me to create something close to what I had imagined, but I have used most game engines and finaly came to SL and OS. Ever since then in I have always described what I was doing as painting in 3 dimensions. This is exactly as it has always felt to me. I was never making games, I was always creating 3 dimensional art, just as I had created 2D art when painting, just that now I could enter into the pictures I painted. The Gridism mentioned here seems to me to be reversing the process and taking a step backwards. And if you consider virtual worlds as some form of art, then painting pictures of it, is like painting pictures of pictures if you get my drift. I agree that digital worlds are very fleeting and putting an impression of them down on canvas is an interesting way of preserving some record of them. But wouldn't that be true of and screen shot that was taken in game and enhanced an then printed out. There are many beautiful enhanced screenshots of some of my SL worlds that other people have created and put a great deal of work into,and then put them up on Flickr, wouldn't these count as Gridism . I think it is great that people might want to express their thoughts and feelings about online experiences in traditional art forms. But I am not sure that it would constitute an art movement. I mean does television inspired art have a movement or radio inspired art, I don't know maybe it does.
Posted by: JohnC | Tuesday, November 01, 2016 at 02:42 PM
Posting this here too to clear a few things up.
1. I specifically said in the essay that Gridism is NOT digital photography. Whiskey's photo is used to illustrate the predecessor of Gridism. Hamlet, please change the image. This is not one of my paintings.
2. You have three paintings to pick from in that essay alone. You do not get to tell an artist what is a "more concrete" example of a genre they invented.
After some talk with other artists in the grid, some very angry rants, and some thinking, I've decided I'm going to stand up for myself and make sure the mission of this genre is not altered or hijacked. Gridism is what I say it is, because I am the inventor of it.
Digitalism is for photographers and Virtualism will welcome you with open arms, should you want to partake in digital photography.
Posted by: Cake | Tuesday, November 01, 2016 at 07:41 PM
Sorry, I took down Whiskey's image -- missed the distinction that you were only talking about physical art. However, to really drive a movement, I still think we need to see clearer examples of what you're talking about, beyond your own work. None of the images from the Medium post really read to me as "physical art essentially about the virtual world experience", for one thing; for another, it's better to cite other artists as well, especially those who've preceded you. To take one notable example, Cao Fei was creating physical sculptures and installations inspired by Second Life nearly a decade ago, and she's been shown in some of the world's top galleries and museums. So where does she fit into this scheme? Or, say, an avatar-only artist like Four Yip, who was doing SL to RL paintings in 2009:
http://nwn.blogs.com/nwn/2009/05/virtual-subject-real-painting.html
http://nwn.blogs.com/nwn/2008/08/the-mixed-reali.html
Or Gracie Kendal, whose shown (and still shows) many of her SL-inspired paintings in LA galleries?
http://nwn.blogs.com/nwn/2009/07/abstract-metaverse-art.html
And so on. Not discouraging you at all -- there's definitely something here that deserves more fleshing out!
Posted by: Wagner J Au | Wednesday, November 02, 2016 at 12:25 AM
I am not sure why we need any ism's really. Ism's are like walls, once you build them up you have to defend their borders and put some people on one side and not on the other, when maybe they sit on the wall or are half on one side and half on the other. None of the great artists to my knowledge ever begun the movements into which they have over time been maneuvered. If someone told me I was part of a virtualism or digitalism movement it would be meaningless to me. I create Johnisms because what I do is peculiar to me and like nothing else that others do, only in that they use the same materials. And I also have decided I'm going to stand up for myself and make sure the mission of this genre is not altered or hijacked. At least replying to this post has helped me define my genre, for that I am grateful :)
Posted by: JohnC | Wednesday, November 02, 2016 at 12:28 AM
1. The farm painting I did was a literal recreation of my skybox.
2. I noted predecessors in the report.
3. I'm not here to say what others' work is called. If they want it to be Gridist, then awesome. The essay even gives tips for artists on how to join in and create Gridist work too.
Seeing as you had both a rough draft and final to read and give feedback on, this is extremely disappointing to see from you. You may not think this is discouraging, but from this viewpoint I see someone who isn't willing to write an article accurately or put up proper pictures, just because it doesn't fit what he thinks it should.
And I'm not here for that.
-Cake
Posted by: Cake | Wednesday, November 02, 2016 at 09:37 AM
'If it’s physical, it’s Gridist. But it must be physical. This is a genre aiming to redefine what we consider fine art.'
Erm no. Quite the oppo.
Posted by: sirhc deSantis | Wednesday, November 02, 2016 at 03:39 PM