Thought of the day via Wired UK's Rowan Manthorpe, Philip Rosedale, and his VC backer:
So this is the theory: right now, virtual reality is at the CD-ROM stage of evolution. It’s only when it becomes networked and open that it will be as impactful as tech enthusiasts expect... “Fundamentally VR will be transformative to society only and until it allows us to communicate and create,” Rosedale told me, when I spent a week with him earlier this year... “Looking at VR today, it feels very akin to the early nineties and the emergence of CD-ROMs,” says Stephen Hall of Vulcan Capital, the lead investor in High Fidelity’s $11 million Series A round. “When we think about the capability of VR, it’s really going to be the web but for social experiential activity.”
That's an interesting analogy as far as it goes, though on the other hand, far more people bought and played Myst, CD-ROM's killer app, than have bought a VR headset. And gamers today are less enthused about VR. And, of course, you never had to strap a CD-ROM to your face.
Interesting. The future revisited via my own mag through the door with a CD attached. Pre InterWebs for those confused about post (or Post Office Protocol ofc).
A little like ETI or Doc Dobbs or....
"only when it becomes networked and open that it will be as impactful as tech enthusiasts expect... "
I have a few probs here. Networked? done
Open? erm welcome to the 90s 0s and this decade. And this decade and a half.
"Expect" now thats the biggie.
Easy Target - there is xmas upcoming. Let us see.
Posted by: sirhc deSantis | Wednesday, November 02, 2016 at 03:28 PM
I think their off in their analogy. The VR in the 90s was punch cards. SL was magnetic tape. We're at 5 1/4" floppies at best. Maybe just 8" floppies.(that's an ancient storage medium not a body part)
Posted by: Amanda Dallin | Wednesday, November 02, 2016 at 05:48 PM