If you're curious about space, the new cross-platform virtual world created by veteran Second Life/OpenSim developers (and a proud NWN partner), you may want to visit Aero Pines Park v2. It's a faithful recreation of the long-running Aero Pines Park in Second Life, which owner/lead designer Cindy Bolero wanted to give a new life in space, including an event today (Friday) from 7PM-10PM PST with live music and entertainment:
"It’s the 10 year anniversary of the Aero Pines Park Winter Festival in Second Life," Cindy says. "We wanted to do something special to celebrate that. Since the original 16 region park has reduced to only three sims, I was hoping there would eventually be an ideal Unity3d-based MMO SDK to revive the park. It’s the same topography and layout our residents and fans will recognize."
Just with way more trees, a working roller coaster (see above) and beyond: "There are thousands of trees with more forestation, structures, and interactive activities added with every park update. Come see for yourself!" She's hoping over 3D developers like her join the space Beta program to experiment with uploading environments of their own.
Thanks to space lead developer/CEO Adam Frisby, here's detailed instructions for traveling to the Park below:
To visit the Winter Festival Aero Pines Park in space – you’ll need to download the space client – you can get the latest client by going to sine.space/download.
Just download the client for your operating system (Windows, OSX and our new Linux alpha), and install it. If you run into problems with the installer in Windows 10, click the ‘More Info’ link, followed by ‘Run anyway’. Next: