space, the new Unity-based virtual world from Second Life/OpenSim developers (and a proud partner to this blog) just started paying out real cash to content creators:
More than 200 new virtual goods were released for sale on the live servers by the Space community in December 2016 bringing the total number of virtual goods to almost 2000. Since opening it's private beta in September 2016 there have been a total of just over 5000 silver items sales (silver is the promotional credit earned in- world) and more than 350 gold item sales (gold can only be purchased for real money and is only cashed out to approved creators.) Just over 7700 new users have joined the platform since the beta opened. More than 500 developers have received the Space creator tools.
Among those content creators are Second Life brands like Blak Opal Designs, owned by TriloByte Zanzibar:
BlakOpal fashion in space -- much more here on the brand's Facebook page
“We love what these guys are doing and their philosophy to be a new virtual platform to suit all abilities and ambitions, and are eager to release our pipeline of clothing in space during the coming weeks and months."
More on the announcement here. Speaking of which, there's an update to the developer SDK: Go here to get it, then install (in sequence!) these two patches: Patch one, patch two.
How can Virtual Space, so small be here and huge sellers for Opensim be out ? SL sellers like Kayaker Magic have been long time on this huge Opensim Market Place, that delivers to different grids - https://www.kitely.com/market
Posted by: Carlos Loff | Wednesday, February 01, 2017 at 07:02 PM
I checked it out. It has a lot of potential. The avatars look too basic right now but I like how their clothing system works.
Posted by: Imagin Illyar | Thursday, February 02, 2017 at 08:30 AM
No Oculus support just yet... not interested unless implemented.
Posted by: Mac | Thursday, February 02, 2017 at 12:05 PM
Well, at least NWN is being honest about it when they're shilling, these days.
Posted by: Aliasi Stonebender | Saturday, February 04, 2017 at 01:49 AM