So in March, Upload VR reported this: New Linden Lab Video Promises Sansar Open Beta this Spring.
But earlier this month, the Irish Times reported this:
Sansar goes into open alpha in summer 2017, allowing anyone with a VR headset to sign up and try it out
Now a difference between Spring and Summer is just 2-3 months, so that's not much of a delay. But a difference between Alpha and Beta suggests Sansar is still in a very early stage of development. At that rate, we may not see an official post-Beta release until the holiday season or even 2018. This would explain why Linden Lab is even now looking for someone to help create a voxel-based terrain editor for Sansar. My first thought at that help wanted ad was, "Cool!" Followed by, "Um, shouldn't you have hired someone to build that maybe 2 years ago?"
SL Premium Isn't Very Premium; Bring Back SL Go! (Comment of the Week)
Last week's survey asking SLers what they would need to convert to a Premium account attracted this smart diatribe from reader William Burns, who analyzed the core of the problem, as he sees it. I hope Linden Lab staffers are reading this (as they often do), because it's a smart analysis:
So what would compel Mr. Burns (Mr. Burns, excellent!) to convert to Premium? Here you go, Linden Lab:
Continue reading "SL Premium Isn't Very Premium; Bring Back SL Go! (Comment of the Week)" »
Posted on Monday, April 24, 2017 at 01:34 PM in Comment of the Week, Economics of SL | Permalink | Comments (0)
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