Gorgeous new trailer for Worlds Adrift, the single-shard, open world sandbox MMO with physics, a working ecosystem, and user-generated content -- i.e., a virtual world worthy of the term -- running on the well-funded backbone of Improbable. As it happens, an NWN reader is an early playtester, and recently shared his/her thoughts on Worlds Adrift, also comparing it with the single shard architecture of Second Life.
"Wolkenreiter" writes:
I've been lucky enough to receive a key for the Worlds Adrift alpha playtest, and while I do enjoying playing it immensely and find it makes for a refreshingly novel and intense experience, currently it's perfect proof how performance and "sim" crossings could also be much worse than they are in SL... The whole game freezing completely for up to 10 seconds while traversing between island is the rule, rather than the exception and whole areas running in slow motion once they get littered by abandoned ships and parts have become pretty much normal over time.
As I said, I love that game, and hope the soon-to-be-released public beta will make a major leap forward in performance, I do not agree that Improbable manages to magically fix the issues we experience in SL. Also, keep in mind that Worlds Adrift is NOT a streaming environment, all the content (islands, ship components) is downloaded to your hard drive in advance and just the particular combinations and positions of actual assets get managed and synchronized on the server...
Looking forward to the release. We've been tracking the world of Worlds Adrift since 2015:
If interested in the closed Beta, there are a limited number of keys available on their website (for purchase)
https://www.worldsadrift.com/founders/
Posted by: Mac | Thursday, May 25, 2017 at 02:38 PM
Was going to hold out on exploring this one for a while, but then upon browsing their forums I came upon this gem:
"Every time I think I can make it, I die from something stupid. Like, I created a sail to put on my ship but then it fell on me because I wasn’t paying attention."
This should be a selling point, I love it.
Posted by: Dartagan Shepherd | Thursday, May 25, 2017 at 07:36 PM
Really huge fan of Skies of Arcadia and had a ton of fun with the island creator, so I'm keeping a very close eye on this! However, I got burned pretty bad by No Man's Sky, and I'm worried that the "What do players actually do?" issue might come up again. Still, thanks for trying something new and I'm sure I'll be checking this out soon.
Posted by: Must see Seattle SEO service | Friday, May 26, 2017 at 12:55 AM
Very interesting but too much specific for an SL Lover of freedom and synergy
Posted by: Carlos Loff | Wednesday, May 31, 2017 at 09:11 AM