It's been awhile since I wrote about Worlds Adrift, the upcoming single-shard, open world sandbox MMO, so I'm pleasantly surprised to read that the island creator system will soon enable users to add interactive, mini-game features -- basically enabling an island owner to become his or her own dungeon master for their island:
This means that on top of creating wonderfully-looking places of lore, exploration and awe, the creators will also be able to weave gameplay within the islands. Initially this will be rather simple: a type of surface players cannot grapple on; dangerous spikes that hurt on contact; and automated turrets that seek and fire until cleverly disarmed. Over time it will be expanded with doors, switches, wires, power-sources and the like, enabling the construction of puzzles and mechanical engineering that will challenge the creativity and, when well used, go as far as creating minigames and game modes within certain islands.
Really fun tools for the players to build with, and for Worlds Apart developer Bossa Studios, a smart way of encouraging their users to make far more interactive content than the company itself could ever create.
Another tutorial after the break, for how to build fricking turrets:
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