« VR Website Traffic Check: High Fidelity Versus Decentraland | Main | Linden Lab CEO to Make Rare Second Life Appearance on April 20 »

Thursday, April 12, 2018

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

David Cartier

It's kind of discouraging sometimes, logging into an SL where I now suck at building stuff, and the big competition is now about whomever currently makes the most lifelike mesh pubic hair, but then I get an IM - even emails from High Fidelity, sometimes, advertising "DJ Music and Dancing in VR!" or the opening of a new gallery or museum show. We're still (not quite) the cavalcade of fetishism and perversion which most people seem to believe.

Clara Seller

It's good to have an expert opinion now. It's a crying shame that non-expert opinions weren't listened to years ago. It would have saved a ton of money.

So here we are, post-Ready Player One, and that bird still won't sing, chirp, or move. The Golden Calf bought Oculus and we got to watch him squirm before Congress. We're anxiously waiting to find out how dead dead has to be before it's officially dead.

madeline blackbart

Female VR user here (oculus rift and google cardboard specifically I have tried)! I find the motion sickness for me is down to specific types of movement (specifically very fast turns) which most games that I've play do not do. I've also been playing videogames a long time so maybe I'm more immune then most?

In my opinion BIGGEST issue is the lack of community. SL users have apparently spurned Sansar in general and (again in my opinion) the world of Sansar has very little interactivaty on it's own. With no community you can look as nice as you like but it's going to be boring. When I went there it felt like being in a museum. You can look but you can't touch and no talking.
I mean VRchat kind of got a leg up on this having been shown on a number of youtube channels. Log into VRchat and even though it's desktop mode is not as good as it's VR it seems to always have users on it. Maybe not quiet as many as SL but certainly FAR more then most other VR worlds/games I've been in. It's kind of the catch-22 of virtual worlds in general. You need a community to start a community.
Now that's not to say sansar has 0 community but that community is so small and rarely on sansar from what I've seen.

Clara Seller

Madeline Blackbart zeros in on the subject of community. Community is everything.

Someone at Linden Lab needs to do some soul searching on what community really is. Is community about "me" or "us"? Sansar has a community of "me". It was conceived and has been artificially supported for a collective of wannabes whose only goal has been to elevate careers and personal gain on a delusional assumption that their "greatness" is enough to attract herds of cash cattle to be milked and packaged for sale at the market. The active "community" of Sansar actually believes that the rest of us are so pathetic that we will find some meaningful "experience" in becoming their hamburger.

Linden Lab has worn the ruby slippers of "community" all along. They could have owned the future of VR if they would have bothered to look at "us".

Poor fools. Their day of reckoning is fast approaching. Owning the future of VR is no longer an option. They need to decide if they want to survive in it at all.

sirhc desantis

'For the vast majority of people, Second Life's first impression was reading a Time writer speak quizzically about how someone gifted him a working penis'

Make that a minority minus 1. Took me 3 months before I knew there was sound let alone a winkle.

(You know my views on community i.e. there isn't one)

Headline 'Sansar Stuck in Its First Impression as a VR Platform* err yeah and? Was the point?

Ser Jennings may have been in the games biz for 15 years (make up number) but I first tried it 40 years+ back. But I know I am an SL noob being only 11 actually involved. Plus his beard is better than mine.

And to clarify @ ser seller you are one reason I rail against some sort of blanket 'community' =^^=


Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Wagner James Au Patreon
Second Life virtual world coffee table book
Coffee table book coming soon. Follow Haridsam.Resident on Primfeed for updates!
Dutchie-Modular-Kitchen-Second Life
Bad-Unicorn SL builds holdables HUD
Juicybomb_EEP ad
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog
my site ... ... ...
Virtual_worlds_museum_NWN