« Read: Excerpt from the AFK Series, Detective Novels Set in Second Life | Main | Top 8 NWN Posts from Last Week: Sansar's First Impression Problem, The Trouble With Ready Player One as a VR Analogy, and Much More »

Friday, April 13, 2018


Feed You can follow this conversation by subscribing to the comment feed for this post.

madeline blackbart

So will this allow like bending, warping and reshaping like prims? Or is this more like your changing texture/location/brightness kinda thing?

Ai Austin

It would be useful to know if the soon to be released @sinewavespace in world modify and build tools change the region contents in a persistent way or if a region restart resets to the original saved state. Also.. how will a sync back to the Unity base project work... if at all?


Hey Madeline - bending/warping/reshaping are fully supported. Check the video for a better example.

Austin: they do persist (be kinda useless without that!) - we haven't implemented sync back to Unity, but for the inspector stuff at least, that should be possible to do. That might end up more a 2.0 or 3.0 update to this feature.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.


Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Wagner James Au VR MMO blog New World Notes
Sinespace Unity MMO
Ample Avi  SL avatars
Enter NEWWORLD as discount code
my site ... ... ...