« Sansar Survey Shows Clear User Preference for Accessing Via PC, Not VR | Main | Seven Sun-Drenched Second Life Screenshots to Start the Summer Season »

Thursday, May 31, 2018

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Oobleck

This is really interesting, Wagner. I think the curiosity aspect has been and is always there, especially given all the hype lately with VR. But what we have always known is that retention is the issue. A steep learning curve seems to be the stumbling block of getting these new users through the door and actually investing the time and money to learn the platform. It seems so simple. If a real effort was made by LL to provide actual services and landing point assistance (tours, workshops, and live tutorials/concierge services). While I see this exist to an extent it's clearly not enough. The new user island (whatever it's called) is often empty other than noobs and I recall back in the day that the only way I stuck was that someone I met actually helped me in real time. Interestingly enough I always felt that this is something LL could actually do with real people that are, perhaps, at an offshore style "call center" which could have an actual paid (with minimal costs) group of "trainers" who would be avatars positioned to help and answer questions in-world. The bean counters of course know better than I if this would effective. What is the lifespan cost and reward of retention per avatar? If working better to retain them is this a viable strategy? Finally, given the demographic of these 20-something men being a surprising amount of those looking at SL we can assume for sure that, despite LL and other's hope of changing the "sex" centric idea of SL, that it will not only never change - but might actually grow. One would think.

Iki Akiri

I would suspect that maybe people are logging into secondlife.com on their phones to check who's online; if it's worth logging in etc.
In my case I do check the second life website for example; around event times to see how those are going and keep an eye on when to cash out - which I also do on my phone when I'm out and about.
There could be a bunch of different reasons but the information is really quite interesting.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Wagner James Au
Wagner James "Hamlet" Au
Dutchie Evergreen Slideshow 29112021
my site ... ... ...

PC/Mac readers recommend for SL:

Classic New World Notes stories:

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px