A record for High Fidelity and, I believe, for next gen social VR worlds in general: The stress test for Philip Rosedale's new world last Friday brought in a pile of avatars from all over the world into the same contiguous virtual world space. According to HiFi user "Judas", performance despite that high concurrency remained solid:
"I could move fine, weirdly. Sound was great," he says. "What's good is it's a real test tons of different avatars, lotsa people [logging in] globally rather than faking it by logging in lotsa people all in the same room." Along with the High Fidelity team logging in from California along with users from across the US, Judas met HiFi folks from Japan, Australia, and Europe.
"A bit short of a billion," he allows, "but that's what next month's [test is] for right?"
By contrast, VRChat's local concurrency capacity, according to Ryan Schultz citing a team member: "The current soft cap max at VRChat is 40 and the hard cap is twice that at 80.”
Update, 7/10: Longtime HiFi user XaosPrincess attended the event in a full VR rig and reports that her performance and frame rate remained solid at capacity, though avatar graphics clipped out:
— XaoS (@XaosPrincess) July 6, 2018
"The framerate of myself moving around in the domain was fine all along (I haven’t looked it up in the stats, but I estimate 80 FPS+)," she says. "From 100 avatars onwards the avatars themselves started to phase in and out, which was due to a too high refreshing rate of the avatar server (if I understood Philip correctly). The spatial audio was flawless though the whole time and helped a great deal in preventing oneself from feeling uncomfortably detached."
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