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Thursday, August 23, 2018

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Chic Aeon

If "concurrency" counts only those visiting public sites, that explains the low numbers. There are likely many many folks in private, friends only areas -- simply enjoy their spaces. There are lots of people working on their experience, a time consuming process if you are making it all yourself. It took me most of a month for Ranch Life, with much of the mesh already made. Add to that scripting and video and all those fancy EXTRA things and building in Sansar is a much longer process than building a sim from prims in the old days :D.

I haven't made many comments about Sansar in the past but after a month there getting my feet soggily wet, I have a few insights from a creator point of view. All my opinion of course. Not necessarily correct predictions.

Upside? Sansar is VERY techie and I can see many many possibilities in the future.

Downside? Sansar is VERY techie and difficult to master for the new folks.

The new default avatars (with even newer versions in the works) are quite good although I am not fond of the skins and hand size :D. Much of the default clothing is top notch -- I am talking VERY nicely made. While there are really no avatar poses or animations yet and no sits in furniture, one can sit on the ground by typing into chat (that brings up memories) AND the default animations are again, top notch. So I am impressed with the thought that has gone into the basics.

Things LOOK better in Sansar. They also look different. Most people are working in PBR which has many levels of possible shaders. I opted to do my own thing and use the same methods that I use in SL for Sansar. Some changes needed to be made now and then -- larger textures being one of them. Breaking away from the norm, even unconsciously, gives my experience a different look and feel. Some folks like it, some really want me over in the PBR shaders camp. But my site loads in less than 15 seconds for most folks reporting; others can take a VERY long time to become accessible. Low poly mesh, reasonable texture size, using baked textures and normal maps only -- it was a plan. I LIKE fast loading with good Frames Per Second.

For me, that quick loading is imperative. Imperative for me as a visitor (if a site doesn't load in five minutes I am gone) and imperative for Sansar if it is going to flourish in the future.

IMHO Sansar needs to become a cross-platform arena, bridging both VR and desktop user worlds. The folks in VR see things differently than desktop users. Desktop users don't care much about what the VR folks see. There is room for both in Sansar and I truly believe that the desktop folks will be the future. After all, there are LOTS more of us! It seems The Lab has at least an inkling of this -- likely more -- since there are now levels of graphics for low and medium as well as the original high. But download times need to be shorter if the masses are going to stick around once they come to visit.

I plan to keep making low poly mesh with baked textures for the desktop folks. Who knows, the VR crowd might get used to the "materials lacking" worlds that I make. One never knows. As a creator I am very happy with my first scene -- and honestly, that's pretty much the most important thing in my book.


Clara Seller

"July 31, 2017 - Sansar™, the world’s leading social VR platform, today opened its creator beta to the public. Sansar is a brand new platform built from the ground up to enable everyone to become a creator. Sansar democratizes social VR," said Ebbe Altberg, CEO of Linden Lab. "Until now, complexity and cost has limited who could create and publish in this medium, and Sansar dramatically changes that. It's been inspiring to see the thousands of virtual creations that have already published with Sansar during our limited preview, and I'm looking forward to the explosion of creativity we'll see now that we’ve opened the doors in beta.”

So a year later, that "explosion of creativity" has become a "hangout" where nobody wants to hang out. It's like WordPress for people who can't read or write.

The most ground-breaking creativity of the Sansar project has been the "spin". It's been breath-taking. This virtual hocus-pocus of turning actual resources into nothing has been masterful -- and honestly, it's looking like that's been the goal all along.

Instant Larry

"It's like WordPress for people who can't read or write."

I about fell out of my chair reading that, it had me laughing so hard LMFAO

Tina Rowe

You can't even change your E-mail address with Sansar so what do you expect?

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