For your upcoming weekend events, here's some tips from NWN correspondent Cassie Middles on improving your Second Life experience in crowded spaces -- just make the crowd disappear from your view.
Seriously: "There's several ways to de-render avatars in Second Life," as she explains, "from right-clicking individuals next to you, to using the people tab, and even just using the 'show friends only' tab. If you ever de-render and want to see someone later, make sure to only click right click, de-render temporarily." Her own preference: "I always go for 'show friends only.' it will also de-render anyone coming into your sim as well, so that I don't have to keep de-rendering new traffic every few minutes."
Watch Cassie do that above, while standing, stressed out, in the middle of a rude and raucous safe hub. (More like unsafe hub.)
Sansar & High Fidelity Not Growing Users Because They Miss the Point of Social Virtual Worlds, Says Expert -- But He May Miss the Point Too
Despite multiple partnerships with major eSports brands and an official tie-in experience for Spielberg's Ready Player One, Sansar's actual usage by actual users hasn't significantly grown. Will Burns, Vice-Chair for IEEE's Virtual Worlds Standard Group, believes the reason for that is obvious, and spells out why in a rather passionate rant:
He also addresses a recent conversation I had with him, in which I played devil's advocate and asked, "Where's the evidence there's actual market demand for a metaverse?" Will's take:
Continue reading "Sansar & High Fidelity Not Growing Users Because They Miss the Point of Social Virtual Worlds, Says Expert -- But He May Miss the Point Too" »
Posted on Wednesday, October 17, 2018 at 12:03 PM in Comment of the Week, Sansar | Permalink | Comments (9)
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