Via Ryan Schultz's metaverse blog -- click to embiggen, download full-size version from his Flickr
Metaverse blogger Ryan Schultz just published this epic chart above comparing this generation's top social VR platforms -- incredibly valuable yeoman's work on behalf of an ever-changing industry. Quite smartly, it's is a consumer-facing chart, as he explains:
I also did not dwell on technical details, such as the underlying game engine, user creation tools, etc. Instead, I focused on the three things of most interest to consumers:
How you can access the platform?
What options do you have for your avatar?
And whether you can go shopping!
Those are among the top 3 questions most consumers are likely to ask, so it's interesting many platforms don't seem to prioritize them. Anyway, if you do want to delve into a technical comparison, there's this infographic I helped put together earlier this year with a former analyst who has worked with Deloitte and Forrester and who's now with Sinespace (a media partner with NWN):
Note: This chart was originally drafted and published this March on the heels of Ready Player One, and we have plans to update it soon-ish. However the key details for each platform are mostly unchanged. In any case, please post comments, analysis, and constructive criticism in Comments!
Thanks for the shout-out, Wagner!
Since I posted that chart, I have learned that both Sansar and High Fidelity also support Windows Mixed Reality headsets. In fact, Windows MR works with any SteamVR game. More details and discussion on this chart on my original blogpost.
Posted by: Ryan Schultz | Wednesday, October 24, 2018 at 05:50 PM