Some enterprising VRChat user named Shadow Forest has created a Mindcraft-ish experience in VRChat. (See screencap, showing the VRChat interface interacting with Minecraft-type building blocks.) Which fits a rule of thumb I've come to have: Any time you give users enough tools to build inside a virtual world, they'll build another one inside it.
"It's more of a concept for now," as Shadow Forest tells me. "There aren't any major objectives in gameplay yet beside having fun building things inside a voxel game inside VRChat! It's more of a challenge of 'can you achieve this?' using the limitations of VRChat, with no c# scripting besides provided ones.
It's created with VRChat's shaders, and while it doesn't come with creeps to kill you and such, the basic creating tools are there in simulated form, via some clever use of the game's shaders: "It's all shader magic plus cameras to feed shaders to other shaders as data! The entire world exists only in the shader."
Video from Shadow Forest's Twitter, where there's some more technical Q&A for how this was done:
A game within a game... 🤔Using shaders, you can code an entire game inside #VRChat! #Minecraft pic.twitter.com/2u6OiQ8tNS
— ShadowForest (@_ShadowForest) October 30, 2018
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