Comments on Watch: Virtual Reality Version of Second Life for Firestorm & Steam VR -- With Open Source Code!TypePad2019-01-08T20:03:01ZSLHamlethttps://nwn.blogs.com/nwn/tag:typepad.com,2003:https://nwn.blogs.com/nwn/2019/01/windows-mixed-reality-firestorm-sl-vr-open-source/comments/atom.xml/Fauve commented on 'Watch: Virtual Reality Version of Second Life for Firestorm & Steam VR -- With Open Source Code!'tag:typepad.com,2003:6a00d8341bf74053ef0240a4527554200c2019-04-13T17:12:58Z2019-04-13T17:12:58ZFauveFollowup on this yet?<p>Followup on this yet?</p>Dalek commented on 'Watch: Virtual Reality Version of Second Life for Firestorm & Steam VR -- With Open Source Code!'tag:typepad.com,2003:6a00d8341bf74053ef022ad3cef390200b2019-01-13T21:43:34Z2019-01-13T21:43:34ZDalekIt would good to add the stereoscopic 3D and Kinect 360 support that was in the CtrlAltStudio viewer as well....<p>It would good to add the stereoscopic 3D and Kinect 360 support that was in the CtrlAltStudio viewer as well.<br />
The former worked really well until Bento killed it.</p>John Bottoms commented on 'Watch: Virtual Reality Version of Second Life for Firestorm & Steam VR -- With Open Source Code!'tag:typepad.com,2003:6a00d8341bf74053ef022ad387ecf5200c2019-01-11T07:53:14Z2019-01-11T07:53:14ZJohn Bottomshttp://www.firststarsystems.comThe code is very interesting. It would also be useful to have the .h header files, the terrain and buildings...<p>The code is very interesting. It would also be useful to have the .h header files, the terrain and buildings data. Thanks for the posting.</p>Adeon Writer commented on 'Watch: Virtual Reality Version of Second Life for Firestorm & Steam VR -- With Open Source Code!'tag:typepad.com,2003:6a00d8341bf74053ef022ad3cce012200b2019-01-10T03:46:12Z2019-01-10T03:46:12ZAdeon WriterVery interesting. My interest in SL dwindled starting when LL decided to drop support for Oculus DK2, and thus dropped...<p>Very interesting. My interest in SL dwindled starting when LL decided to drop support for Oculus DK2, and thus dropped support for VR in general. That was when I realized LL didn't want SL to go in the direction I wanted it to go. Looks like people are trying to do it anyway. Unfortunately, I think they missed the boat now. VR is only special when you can do it with *other* VR users.</p>Carla Laville commented on 'Watch: Virtual Reality Version of Second Life for Firestorm & Steam VR -- With Open Source Code!'tag:typepad.com,2003:6a00d8341bf74053ef022ad3ccd47f200b2019-01-10T01:23:30Z2019-01-10T01:23:30ZCarla LavilleI'd be really interested in this too. I got my Rift headset specifically for running Second Life and literally that...<p>I'd be really interested in this too. I got my Rift headset specifically for running Second Life and literally that week Linden Lab discontinued it. </p>Ai Austin commented on 'Watch: Virtual Reality Version of Second Life for Firestorm & Steam VR -- With Open Source Code!'tag:typepad.com,2003:6a00d8341bf74053ef022ad3870015200c2019-01-09T18:06:36Z2019-01-09T18:06:36ZAi AustinThe (early) Firestorm based CtrlAltStudio viewer still works to use VR (Oculus Rift) in Second Life and OoenSim but does...<p>The (early) Firestorm based CtrlAltStudio viewer still works to use VR (Oculus Rift) in Second Life and OoenSim but does not incorporare recent uodated features in SL. See <a href="http://blog.inf.ed.ac.uk/atate/2016/07/18/testing-ctrlaltstudio-viewer-1-2-6-43412/" rel="nofollow">http://blog.inf.ed.ac.uk/atate/2016/07/18/testing-ctrlaltstudio-viewer-1-2-6-43412/</a></p>daniel Mounsey commented on 'Watch: Virtual Reality Version of Second Life for Firestorm & Steam VR -- With Open Source Code!'tag:typepad.com,2003:6a00d8341bf74053ef022ad3acf43f200d2019-01-09T07:13:45Z2019-01-09T07:13:45Zdaniel Mounseyhttps://about.me/PyewacketIm very keen on knowing how this goes.. I had sl for vr a while back and loved it! I...<p>Im very keen on knowing how this goes..<br />
I had sl for vr a while back and loved it! I forget the name of the viewer even! Unfortunately with a dk2 sdk update it stopped working! it had terrible fps but i lived with it. It really surprises me it hasn't been a thing. Ive done Sansar, vrchat and numerous worlds and continue to do so but i MISS sl vr so much!Building is simply ..easier. Im not a coder..so all i can do is wait . id be happy to fund such a project!</p>