Comments on High Downloads, Low Usage: Comparing Steam's Top Social VR Downloads to Concurrency RatesTypePad2019-02-25T22:34:41ZSLHamlethttps://nwn.blogs.com/nwn/tag:typepad.com,2003:https://nwn.blogs.com/nwn/2019/02/social-vr-steam-vrchat-high-fidelity-sansar-rec-room/comments/atom.xml/Roland Legrand commented on 'High Downloads, Low Usage: Comparing Steam's Top Social VR Downloads to Concurrency Rates'tag:typepad.com,2003:6a00d8341bf74053ef022ad3c55838200d2019-02-26T09:53:10Z2019-02-26T09:55:46ZRoland Legrandhttps://profile.typepad.com/1212484810s3067314 peak concurrent for Sansar... 7 for High Fidelity... So basically these are environments for events, but without meaningful interactions...<p>14 peak concurrent for Sansar... 7 for High Fidelity... So basically these are environments for events, but without meaningful interactions outside special events? Or maybe it's time to admit these experiments failed and need pivoting or closing down?</p>