VentureBeat's Dean Takahashi has an in-depth post on the launch of the Sinespace SDK as an official Unity Asset Store Partner, which the proud NWN sponsoring partner is announcing this week. Key grafs:
The Sinespace SDK includes key features for rapidly creating AAA-quality games, including Build Kill Repeat, an open source, fully modifiable combat system, and content from top Unity vendors and Sinespace partners Dexsoft-Games (3D Models-Textures), Gaia, and Archimatix.
The Sinespace SDK instantly optimizes 3D experiences for play on PC, Mac, Linux, Oculus, Vive, Android and WebGL. (Support for iOS and consoles coming soon.) Unlike other open game worlds, Sinespace is architected to fully update all content with every Unity update.
Developers can upload and sell assets from their existing single-player games — or use them in new multiplayer titles. For instance, when Warren Spector made a special guest appearance in Sinespace, his team uploaded 3D models from his latest Unity game into Sinespace.
“I’ve been developing virtual worlds since I was 12,” Frisby said. “Twenty years later, I believe this is finally the start of a metaverse worthy of the name.”
Read the rest here. Here's a video tutorial for customizing the Build Kill Repeat combat system:
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