Sasnsar is still in early beta with very limited consumer usage (as Linden Lab's CEO readily admits), but we are starting to see some interesting and fairly robust, and quite possibly fun applications emerge: Take Ultimate Disc, a new, low gravity version of the cult amateur sports game:
The Ultimate Disc arena (by @C3rb3rus & @EvoAv), a game loved by millions in its RL version, is now available on Sansar. This is a team based sport where the team with the most points wins. Organize a game with your friends and play a game with up to 5 vs 5 players. The game starts and entrance blocked once there is at least one player on each team, so have your players ready at the entrance before joining the game.
More on the Atlas page. If I'm reading the description there right, a lot of the playing rules of the Sansar version of Ultimate are not hard coded, but based on the honor system -- which would be similar to Ultimate the RL version:
From its beginnings in the American counterculture of the late 1960s, ultimate has resisted empowering any referee with rule enforcement. Instead it relies on the sportsmanship of players and invokes "Spirit of the Game" to maintain fair play. Players call their own fouls, and dispute a foul only when they genuinely believe it did not occur. Playing without referees is the norm for league play but has been supplanted in club competition by the use of "observers" or "game advisors" to help in disputes, and the professional league employs empowered referees.
The real challenge is getting enough players with VR rigs to play in Sansar at the same time. But who knows: There are over 5 million Ultimate players in the US, and surely at least 50,000 of them own one of those.
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