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Tuesday, August 13, 2019

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Skate Foss

Wouldn’t it have been nice if Linden Lab used the resources it spent on Sansar to update SecondLife to run on a virtual reality platform. They already have the user base, they already have the virtual world.

Ai Austin

I did some more testing... some Social VR settinmgs using Firestorm VR are pictured at:

http://blog.inf.ed.ac.uk/atate/social-vr-using-firestorm-vr/

Some specific figures I observed on one Second Life scene trying to make the view distance (256m), graphics settings (High), etc the same...

◾Linden Lab 6.2.4 96-106fps
◾Firestorm 6.0.2 176-188fps
◾Firestorm VR 6.0.1 2D mode 136-144fps
◾Firestorm VR 6.0.1 VR mode 82-84fps

Put simply it looks roughly like Firestorm 6.0.2 100%, Firestorm VR 6.0.1 2D mode 75%, Firestorm VR 6.0.1 VR mode 50%. But the 6.0.1 VR mode is still roughly the same as the Linden Lab 6.2.4 viewer in 2D mode.

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