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Tuesday, August 13, 2019

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Skate Foss

Wouldn’t it have been nice if Linden Lab used the resources it spent on Sansar to update SecondLife to run on a virtual reality platform. They already have the user base, they already have the virtual world.

Ai Austin

I did some more testing... some Social VR settinmgs using Firestorm VR are pictured at:

http://blog.inf.ed.ac.uk/atate/social-vr-using-firestorm-vr/

Some specific figures I observed on one Second Life scene trying to make the view distance (256m), graphics settings (High), etc the same...

◾Linden Lab 6.2.4 96-106fps
◾Firestorm 6.0.2 176-188fps
◾Firestorm VR 6.0.1 2D mode 136-144fps
◾Firestorm VR 6.0.1 VR mode 82-84fps

Put simply it looks roughly like Firestorm 6.0.2 100%, Firestorm VR 6.0.1 2D mode 75%, Firestorm VR 6.0.1 VR mode 50%. But the 6.0.1 VR mode is still roughly the same as the Linden Lab 6.2.4 viewer in 2D mode.

Sassol IT Solutions

Superb to see you continuing your efforts. Push enough and Linden Lab may really embrace your techniques, as they did with 360 panoramics!

anna

TCZ Superb to see you continuing your efforts. Push enough and Linden Lab may really embrace your techniques, as they did with 360 panoramics!

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Wagner James Au
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