... at least that's the argument from Digital Foundry, and I'm totally intrigued. (Watch above.)
"For example," comments Clive Thompson, "because a CRT is a light gun painting a screen, the computer doesn't need to engage in as much processing to produce bigger image -- so you can lower the resolution in the game settings, still have a good-looking game, and enjoy the knock-on boost in game responsiveness."
Another reason:
Since old school CRT monitors tend to have a lower top resolution, like 1024x768, so if you have a halfway decent PC, you can turn up all graphics settings and still get good performance.
I'd love to see a side by side comparison to be fully convinced, but I suspect this is right. I was embarrassingly slow to switch to an LCD screen, and held onto my gargantuan 26 inch CRT monitor until roughly 2008. Main reason I took my time: Even (or especially) on AAA games of the time, the image looked great.
There are two kinds of idiot I loathe:
The first one says it is old, so it must be bad.
The second says it is new, so it must be good.
Woe betide the utter moron who sits in the middle of this Venn Diagram, for I would have words with him. Half of which are obscenities.
Posted by: camilia fid3lis nee Patchouli Woollahra | Thursday, September 19, 2019 at 06:12 PM
Also late to this modern stuff (and went through a half dozen hand me downs and dumpster jobs during the great purge of naff PSUs and have a box of replacement electrolytics to boot - old school eh) but this sort of rings true.
But tbh bugger dragging out my back up 30 kilo backup crt that keeps on keeping on to test. Besides, the cats have taken over the hole where it used to live. All hail ancient IKEA etc.
I could possibly persuade the significant other to drag out the old crt telly as well but it weighs more than I do.
Posted by: sirhc desantis | Friday, September 20, 2019 at 09:15 PM
Is it too late to make CRT monitors a thing again?
Posted by: camilia fid3lis nee Patchouli Woollahra | Sunday, September 22, 2019 at 07:34 AM