« Top 6 Posts from Last Week Including: Apple & AR, Avatars for a 3D Slack & New Comments on an Old Linden Lab Interview | Main | The Value of 3D Avatars in Online Work Spaces (Comment of the Week) »

Monday, September 23, 2019


Feed You can follow this conversation by subscribing to the comment feed for this post.

Minethere Always

Linden Lab outsourced secondlie's creativity long ago folks!


You make a point but miss a lot of points. I think your original post last week was how does this play into creativity in Second Life? How does Ansche Chung and her land company have anything to do with being a creative “Designer” in Second Life? It’s a land company! Who cares if they outsource!

Of course many clothing “designers” use outsourced labor. But those people are in SL a lot and ARE in the community cause mostly they love the new Coco Chanel. But they don’t design. They are not even creators. They look in Pinterest and in the latest rags to find a blouse or a skirt and make a call to their outsourced mesh people. That is not designing and it’s definitely not creating. It’s Zara. If they meshed they could at least be called a creator! Gawd, half the time they can barely rig properly let alone design or create something.

Fine and go buy this eww. But jeebus stop feeding their egos like they actually sit for hours and sketch something creative to bring in world. They do nothing for creative in fashion. It’s very sad as there is so much potential in Second Life.

Lina Pussycat

The people that tend to outsource or use other stuff and aren't teams are generally people that make big packs for reseller type "full perm mesh" type things. Those tend to outsource or use stuff from diff websites.

A lot of the big brands aren't outsourcing, but do have a couple of few people doing the work that they always go to. One may do teztures and mesh while the other weight paints fits and does riggjng. I know a few of the top brands in fact do exactly that


Yes Lina and how is that designing or creating? It's only beings Zara. They have mesh and rigging peoples and take from fashion sites the new lines or what celebrity wear and copy it. I mean, omg, how many creators does take doing it for peeps to see the same ones doing Victoria's Secret angels. None of them are designers. They just love to be called that and be glory girls who act all pretty or street in real life stuff and could not sketch a sticks figure if asked. After they all copy someone else in real life they copy eachs other and fight and bickers that the other one is copying the other. SILLY. No design. No creative works. It's Zara.


Complete nonsense. Most “big” sl brands are freelance solo artists working their asses off to keep their heads above water, completely unprotected against customers that can contact them at any time via ims, marketplace comments etc and that are completely sucked dry financially by the lindens. How about you stop these unfunded allocations against these defenseless artists over and over again Hamlet? It’s nasty.

sirhc desantis

Not convinced about this outsorcing claim without seeing any evidence - ie, numbers. I mean, its not like Apple who can shave off a couple of gazillion for the margin by using dodgy sweat factory labour is it? I spent a decade in the toy biz and one of our big products was a 'version' of those sit in kid cars. Yes, the motors and batteries came in by the container load (literally, daily) all the way from China but the rest? Was cheaper to do all the plastic injection etc in hoouse and this was in Quebec.

Without actual numbers, its hard to see this claim holding any water. (Taking something off Daz or the Squid would seem a cheaper option rather than faffing about with outsourcing. Just find a pet rigger..)

As for the design side - well, how do you think retail consumerism works? Manufacturers/retailers also get to see 'the rags' (and live too) of what will be the latest designs and take a gamble on what is going to be a seller - more lead time for sure as still have to get the rubbish made at an adequate margin but same in principle. Just in SL the turnaround is a lot shorter.

I would have asked 'where do you think your high street clobber comes from' bbut thats a wee bit old fashioned.

(Caveat - I probably could not name 20 'top fashion brands' in SL at knifepoint as it really is not my bag - just seems a bit of an unsustainable claim. Prove me wrong).


Somebody needs to do the marketing. Not every creator has the skills, to mesh, rig, texture and market a product. It needs some social networking done to connect enough skills in most cases. Also those all those outsourced folks need to be payed. Consider the brand managers who outsource everything in the creation process some kind of investors/managers. I personally have no problem with this behaviour as long as they are honest about it.


Why aren't you giving examples/names or refer to(anonymous) trustworthy sources based on research? The only real example you give is an estate company (?) - totally off topic. It seems like you are only guessing based on hearsay and a vague profit calculation. I would say your article is far from finished, it gave me a tabloid kind of feeling instead of real information about the world of content creation in second life.

Beside that: (international) outsourcing is very common for many products we use every day.


It's kinda weird to say that just because the workers in China, it's outsourcing.

Anshe Chung, who's Chinese, started a company in her own country and hired local employees. That's the literal opposite of outsourcing.

Wagner James Au

Anshe (Ailin Graef) Chung is originally from China but was a German citizen when she started up her studio in Wuhan.

Gingir Ghoststar

Wait, we're supposed to outsource the work? You mean to tell me I've been doing this wrong for years? I'm not supposed to have bought all my own programs, poured over weeks and months worth of tutorials learning to mesh, texture, rig, etc? I mean, I'm not a big-time designer but in my more active days I was bringing in a nice paycheck from SL selling full perm creations that I made, by hand. They were all atrocious in the beginning and have gotten better over time.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.


Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Wagner James Au
Sinespace virtual world Unity free home
Ample Avi  SL avatars
Click to visit Nylon Pinkey's many fashion brands in Second Life: Nylon Outfitters, Golden Years, Wrigglesworth Residence, Yummy, and Art Nails
my site ... ... ...