Some interesting thoughts from readers on news that John Carmack is almost completely quitting Oculus to work on artificial intelligence. My take was this:
It's hard to escape the conclusion that Carmack has decided that virtual reality won't or can't be improved, or sufficiently matured into a mass market product, within the span of his career...
The statements also stand in sharp contrast to how Carmack fairly recently described the importance of bringing VR to the masses -- as "a moral imperative"... Somewhere since then, it seems, that moral imperative became less imperative. It's possible he still believes in VR with the same zeal, but just lost interest in developing it on a daily basis.
In Comments, VR blogger "Grey" has a more quotidian ass theory which is possibly more plausible -- Carmack just got sick of corporate life at Oculus:
What I'm "reading between the lines" is that Carmack feels constrained by the "corporate" culture a Facebook, one in which he's held back from working on truly next gen products.
Take the cancellation of the Rift 2, and all the work going into Oculus Link after it was decided not to put dedicated hardware in the Quest for connecting to a PC.
Carmack admits he's grumpy at work, which is a very good sign it's time to move on.
And with that in mind, given that he likely has a non-compete clause, what can he do?
What is the next most exciting computer and programming technology he could work on?
AI seems like the most obvious choice.
That's certainly likely! However, if Carmack really wanted to quit day-to-day activity at Oculus but still work on truly next gen VR products in the quiet of his own home on his own schedule, I'm sure the company would gladly let him do so. And so I'm not convinced this is the reason.
VR developer Kim Baumann Larsen believes Carmack's move to AI is actually part of his ambitions with VR: