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Tuesday, March 17, 2020


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VRChat peaked users over the weekend but who’s counting

Wagner James Au

Not sure what you mean by "peaked", according to Steam DB it peaked at 34K concurrent Steam users last July. Weekly peaks have been around 11-13K since then.

camilia fid3lis nee Patchouli Woollahra

This coming weekend promises to exacerbate the problem(?) of coronavirus failing to push an uptick in social VR: on 20th March they'll be releasing a new Animal Crossing game and a new Doom FPS that have been hotly anticipated for weeks (to the point where their entirely disparate fandoms have started posting love odes to each other, a peculiar data point in a gaming scene where opinions on what is good and what is terrible have generally been polarised heavily.). Several major musical acts around the world have been (2d video) livestreaming their performances such as Dropkick Murphys and the Melbourne Orchestra, with all indications that they will certainly not be the last.

sirhc desantis

When you say SocialVR aren't the ones you highlight there sort of a bit based around the headset thing that no one has been able to actually buy for a while because.... ? So perhaps looking for a spike in people who might have decided some time ago that it wasn't for them.

(In comparison, and taking in to account the notorious retention rate, sl signups for Sunday 15th were roughly 21000 (may be a few +/- there). )

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