Watch this single-take scene featuring a girl going down into the depths of a sprawling cyberpunk city for some take-out, then tell me: What do you think the budget to create it was?
Read on for the answer:
Rough answer: Whatever it cost to pay the cast, a halfway decent camera and desktop PC, and a big green screen.
Created by veteran visual effects artists Ian Hubert, the whole thing was basically built in Blender, a free, open-source 3D graphics editor .
"I've been really excited about this type of workflow in terms of what it means for making crazy films in a garage," Hubert says in the video description, "and I've been experimenting a bunch with it in the months since.... This was also all (apart from the live action elements), rendered in Blender's realtime Eevee engine, which is pretty darn cool."
Why yes, yes it is. We talk about how Blender has democratized filmmaking and game development, but it takes a demo like this to see how compelling that is.
Speaking of which, Hubert gives in-depth tutorials for how to do scenes like this on his Patreon, charging people anywhere from $3 to $25 a month for access to his master classes. (I.E., Vastly cheaper than what you'd pay to learn all this at a top arts school.) With well over 2,000 people paying for that access, Hubert must also be making a decent living by democratizing these tools for others.
Neat isn't it? Checkout ser Huberts one minute tutorials on uToob - great fun
Posted by: sirhc desantis | Tuesday, June 23, 2020 at 03:57 PM