« Today's Flickr Pick: A Male Ophelia & Other Delights from Hwan | Main | Why Core is Spending $100 Million to Make a "Multiverse" (Not a Metaverse) »

Wednesday, March 31, 2021


Feed You can follow this conversation by subscribing to the comment feed for this post.

Sean R. Lynch

I'm not sure how much sense it makes to compare the Quest 2 to PSVR or even PC HMDs, since they're different platforms. The Quest 2 isn't tethered and has less power, so it'll have a different set of games/applications even if it's nominally the same marketplace. It feels to me like it might be an intermediate step on the way to AR more than a VR headset living in the same space as the others.

Speaking of AR, how long until Google comes out with their own device based on the IP they acquired with last June's acquisition of North? North already had their own virtual retina display and had also acquired the IP from Intel's canceled Vaunt glasses.


Does the non-advertising revenue also include the game sales revenue from both Quest 2 & Rift S? If so, that makes it at even lower number for Quest 2 sales, if you subtract all of that from the figures above.

sirhc desantis

Love the way you used that old pic of suited zombies. Possibly the best anti-advert ever.


I'm not exactly sure why you are comparing total lifetime PlayStation VR sales of 5 million to.. Your example.. of 2 million Oculus Quest in 4 months.

Pretty impressive Oculus got 2 million sales in 4 months and PlayStation took 4 years to hit 5 million sales?

Wagner James Au

I'd flip it around and say PSVR sales are really small compared to its addressable market -- only 4% or so PS4 owners have a PSVR! So while Quest 2 sales are definitely better than Quest 1, they still haven't even come close to competing with PSVR's modest install base.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.


Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Wagner James Au
Wagner James "Hamlet" Au
Dutchie 0223 Masssage table Slideshow
my site ... ... ...

PC/Mac readers recommend for SL:

Classic New World Notes stories:

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px