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Wednesday, June 23, 2021


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Yoofaloof Pacer

A shame if Gachas go the same way gambling did. I used to love a little flutter on the inworld lottery and fruit machine games. It's just pennies at the end of the day, right? I doubt hardened gamblers play Second Life.

Annie Heartsong

I would think that SL Gachas would be regulated the same as a Gacha Machine in real life. The ones you stick a quarter into and you get a toy/sticker/etc. from. It's not really gambling since there is no real monetary gain from it. All you are getting is whatever comes out of the machine, and I can guarantee, it's not money. Hope this helps.


Sure you can argue it's just pennies... but people easily drop hundreds of real life money into trying to get gacha sets. Then they turn around and take something that was a 25L pull - to mark it up 100x the original cost on the marketplace (I have seen multiple "rare" items going at 2000L easily from a 25L gacha). Then it becomes a cut-throat market. It is gambling regardless of how you want to word it or look at it.


As a store owner in SL and a participant in many gacha events when it first exploded, I can assure you it IS gambling. Perhaps not outright for money (though as Gloom pointed out one can turn it into one quite easily!), but when you have people putting in 10k Lindens and more for something if sold ordinarily would be a small fraction of that, what else can it be called than something a bit dodgy, at the very least? From the perspective of the people making real money off of it, they definitely want it to be addictive and appeal to their customers to want to juuuuuust try one more time..and then another. And another!

I've enjoyed many gachas as a customer. And the only way you actually can enjoy them is to play once or twice and that's it. Then you WILL be winning and not the other way around, as you will be getting content worth much more than you paid for it in terms of the work that's gone into it. That's the way to play. Anything else and the seller is profiting off that gambling instinct we all have, but some find very hard to curtail. I've been there.

I stopped making them years ago.


You got one detail wrong, Genshin Impact is a Japanese based game not Chinese.


Have they done anything about the skills games yet.

Vex Streeter

Next up: M-and-M sales are banned because you don't know how many of each color you are getting.


Responding to the commenter that said Genshin Impact is Japanese based - incorrect, it's owned by miHoYo, a chinese company (based in Shanghai, China). So your comment is now unnecessary.

Suellen Heartson

Thankfully the resale of gachas seems to be okay for now. I hope to be selling off all those I have collected over the years


"Skill Gaming" needs to go next... What a ripoff.

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