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Thursday, June 03, 2021

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MattyK

It's using Mineways;
https://www.realtimerendering.com/erich/minecraft/public/mineways/

Which isn't really voxel rendering, it's just compositing the voxel terrain data into a common 3D Model format chunk by chunk. The meshes cannot be modified live in Neos in the same way you would in Minecraft.

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