Remote control cars for VRChat players are the latest amazing user-made innovation in VRChat, and creator Chris B. is not just content to make them amazingly physics-based, but she even shot this pitch-perfect Saturday morning cartoons-style commercial-but-with-furries to promote them too. As the ad mentions, they run on VRChat's internal Udon scripting system (specifically, the C#-to-Udon compiler); and as you can tell by the way they move and bounce, the cars make use of Unity's existing Newtownian mechanics which is also part of VRChat:
"Unity's physics engine has a lot of really neat features that are under-utilized in VRChat," as Chris puts it to me. "Stuff like ragdolls are perfectly possible, but nobody does them for some reason."
More on how she made her cars' physics so satisfying:
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