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Tuesday, July 13, 2021

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Jon

I don't know about anyone else, but those moving/changing/flickering advertisements on the right side of the page really destroyed my reading experience. I just couldn't concentrate on this interesting article at all. Eventually, I had to get a big piece of cardboard to block off the right side of the monitor. Ever since those flickering adverts has been added to your blog, Hamlet, I've been dreading clicking on to it. Are those ads here to stay?

sirhc desantis

"... who are likely to know and love Snow Crash or Ready Player One. " Interesting that - before getting in to the malarkey of SL I had never heard of the first. To this day not read either and the only fun thing about the RPO film was playing spot the product placement. Rest was ho hum dull. Hell, had never seen the matrix either - about the only possible thing that might have piqued my interest would be some kind of Gibson spin at the time and that would have been another totally off base thing.
So even to me, trying to pitch 'the metaverse' using those as refs would result in a big yawn.

Kyz

Trying to describe the metaverse is like trying to explain "fuhgedaboutit" from the film Donnie Brasco.

"‘Forget about it’ is like if you agree with someone, you know, like Raquel Welch is one great piece of ass, ‘forget about it.’ But then, if you disagree, like a Lincoln is better than a Cadillac? ‘Forget about it!’ You know? But then, it’s also like if something’s the greatest thing in the world, like mingia those peppers, ‘forget about it.’ But it’s also like saying ‘Go to hell!’ too. Like, you know, like ‘Hey Paulie, you got a one inch pecker?’ and Paulie says ‘Forget about it!’ Sometimes it just means, ‘forget about it.’"

Depends on the context, who you're talking to, what you're talking about. And most people who are not in the know are not going to understand it anyway. Fuhgedaboutit.

Argo Nurmi

A historical note. There was an effort to define common internet protocol mechanism to link virtual worlds into a metaverse of sorts. Pretty much history now, forgotten by most except a few pudits. Among the papers there might be some useful concepts and definitions. High Fidelity had its own model so not sure if anyone added to it after the design group was ended.
Notice the dates, this might not be accurate but I think it was pretty much powered by folks from the Labs until the Great Layoff.

Might be interesting if you are an internet protocol type

https://tools.ietf.org/wg/vwrap/charters

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