Cajsa Lilliehook covers the best in virtual world screenshot art and digital painting
DeFoe has an extraordinary collection of pictures in his photostream. “Isle of Scotland” is dreamy and fantastical with ruins on top of what we might call a mesa if it were in the West, a free-standing tablelike rock. The ruins almost completely fill the top of the rock. It must have quite the stairway. I love the smoky fog as though they have been burning their field to clear for seeding, the smoke blending almost seamlessly into the fog. He also provides a link to corresponding music here.
To see how DeFoe makes art of the most mundane, click here:
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In a Virtual World Economy, User-Generated Content Prices Are Controlled by the Company, Not the Market (Comment of the Week)
Really interesting conversation on the problem of virtual currency in virtual economies last week kicked off by "Kyz", who explained how difficult it was for them to reliably run a successful business in a virtual world. Replying to the idea that the value of their content is decided by the market, Kyz goes deeper into the analysis:
The last part isn't quite accurate but the full story enhances Kyz's argument: Linden Lab reportedly made an offer to the user-made Gaming Open Market, which circa 2004/2005 was a popular platform for the community, then in late 2005, officially productized the Linden Dollar through the launch of the LindeX.
"I mean, I get it," Kyz goes on. "And if I ran a virtual world, creating an extra revenue stream from currency is something I wouldn't lightly ignore." But for content creators like Kyz trying to monetize on the platform, this led to additional hurdles and regulations:
Continue reading "In a Virtual World Economy, User-Generated Content Prices Are Controlled by the Company, Not the Market (Comment of the Week)" »
Posted on Monday, September 13, 2021 at 01:31 PM in Comment of the Week, Linden Lab News & Analysis, Virtual Currency | Permalink | Comments (3)
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