Click here on the Marketplace or go here in-world to start playing Forever Tourist a fun and fairly brilliant game with a simple adventurous premise: Explore designated locations throughout Second Life, find the kiosk in each, and collect a stamp on your travel passport, displayed as a HUD.
Now with nearly 200 locations to visit and 2500 players, Forever Tourist is the brainchild of Feorie Frimon, who is using the funds collected by participating location owners to restore the Second Life mainland -- basically a Nature Conservancy for SL:
"I wanted to make something that would be for ALL residents in SecondLife," she tells me, "help generate traffic for new budding SL businesses, and would hopefully get people to come back and explore the mainland and all of it's old Linden/Mole built landmarks. And the proceeds from the paid kiosk (we have a free one and a paid one) go to buying abandoned land, building it out, and reselling it back to residents for cheap. The project is designed to fund rehabbing more abandoned mainland."
At the moment the game doesn't have a leaderboard or other game mechanics, but Feorie tells me they may that in future updates. I hope so, it's a great way of nudging SLers to explore the massive ancient metaverse in a fun way. Frankly I think Linden Lab should buy the idea from her and make it part of the official viewer.
More here on the official site and Feorie's aptly named Twitter account, Operation Mainland.
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