Axie Infinity developer Sky Mavis tweeted some important information last night, responding to my post citing Arcane Research, which originally claimed that the "play to earn" game had slipped beneath 1000 weekly active users. On the contrary, COO Aleksander Leonard Larsen said that the accurate number is currently 588,000 DAU / 1.5 million MAU.
Notably, this is still a major drop in usage for Axie Infinity, based on the Google Chart that Larsen shared to bolster this claim: According that data, Axie Infinity's Daily Active Users have shrunk from 1,331,453 on April 11 down to 588,087 on June 6.
"We are in a major transition period in our game, narrative, and economy, as well as it being a macro bear market," Axie Infinity product lead Philip La replied in that Twitter thread, acknowledging the drop (screencapped above). "The user drop is a function of all of these, each of which have their own complex nuances."
I've updated my original post to reflect these numbers. While Axie Infinity's status is much less dire than originally stated, this loss of usage is still extremely large, and shows a consistent hemorrhaging of about 100,000 daily active users every week.More on Axie's current state in this new Bloomberg story.
As for Arcane Research's flawed report:
"The chart we posted showed active Ethereum players and was only meant to showcase the sharp decline in activity overall," Arcane Research tweeted in reply to Sky Mavis' COO. "For Axie specifically, you're absolutely correct that the overall number of users is much higher, as the majority of the activity is through Ronin [blockchain], as @Psycheout86 [i.e. Larsen] emphasizes. We've adjusted the article, as we understand this was misleading; sorry about that, and thanks for highlighting this!"
I'm reaching out to Arcane for more details. As for its usage numbers on blockchain-based metaverse platforms, I believe those remain roughly accurate. Last year, Decentraland's co-founder told me that the platform's peak concurrency was 2,500, which is more in line with Arcane's data. However, the reported weekly figures are significantly higher than what Arcane claims, so I'm in the process of amending those figures as needed.
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