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Tuesday, June 28, 2022

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mirinaeman

I agree!!!

Adeon Writer

Was the first discussion of creating the internet held on the internet?

If they're making the Metaverse, it doesn't exist yet. Gotta pick a narrative.

Tad Noodle

Speaking of conferences, have you checked out Gather Town? https://www.gather.town/

Nadeja

Before the Internet, there were precursors (e.g. Arpanet). Still in the 1980s, video conference systems were big, bulky and very expensive. Desktop video conferencing wasn’t a thing until later. You could however send mail and messages on the pre-Internet early networks and discuss about future networking.

If you define the Metaverse as “the next generation of the Internet”, then it isn’t here yet, but there are possible precursors (e.g. the current social virtual worlds) and they can host conferences already since a while. However, they aren’t so immediate and easy to use, it’s even worse if you have to put a VR gear on, and the power and hardware requirements are higher and the avatars aren’t as expressive as someone just facing the cam. The virtual 3D environment has advantages, also for education, but the current implementation isn’t so practical to fully replace video conferencing as a communication system. Also there is the habits factor.

There are already ways to translate your movements and facial expressions to your avatar with just a cam, so eventually, perhaps, to attend a virtual conference, seminar, classroom, or to meet your friends on Google Earth, and feeling yourself there would be as simple as to use your mobile device and a pair of normal-sized glasses. Or, in more decades we will have neural implants, you just close your eyes and welcome to the Metaverse. Or others things we can’t imagine yet.

But for now we have these virtual worlds, that can do interesting things, can be used sometimes for conferencing and education or in a mixed way with YouTube as you said, and indeed it would be cooler to discuss the future Metaverse on these platforms. Still the classic way is accessible for a wider audience. Which is the key of success about many things these days.

Martin K.

Over the years, I've seen presentations in various metaverse-apps (SecondLife, AltspaceVR, Breakroom, Rec Room, VRChat, Virbela, Engage VR, etc.). My personal conclusion so far is that the presenter should use an avatar with motion-tracked head and hands/wands - if they are just sitting in front of a screen and control their avatar with mouse and keyboard then their animatronics-like avatars are likely to do a disservice to the concept of talks and panels in metaverse-apps.

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