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Monday, November 14, 2022


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I have to respectfully disagree with the overall sentiment of this commentary. Kate Nova’s case for “documentary machinima” is argued without any visual examples to compare and contrast Teal Auerlia’s work to. It is fine to have an opinion about the use of post-production in machinima, but it is also important to educate and familiarize yourself with the community you are having a dialogue about–in all its facets. The Second Life machinima community is composed of artists that produce video content from all types of genres.

I also feel your opinion about Second Life not being able to produce quality machinimas without being heavily edited in post is more of a reflection of your personal experience with machinima, and is not the reality for a lot of us in the community. There are plenty of machinima artists on the grid that have achieved great looking machinimas with little to no assistance in post production.

I encourage both you and Kate Nova to take some time to look up (or revisit) artists like Sere Vene, Malus Castamere, Seri Cast, Shawn Gunner, Kelie Ladys, Lipe Vortex, Any Souza, Polyhistor Serpente and many more. You would be surprised at what you can find. The creativity these artists possess push boundaries, raise bars, and sometimes make us question our own “virtual reality” of what feels “real” or “fake” to us.

Wagner James Au

> I encourage both you and Kate Nova to take some time to look up (or revisit) artists like Sere Vene, Malus Castamere, Seri Cast, Shawn Gunner, Kelie Ladys, Lipe Vortex, Any Souza, Polyhistor Serpente and many more

By all means, please post YouTube links to your favorites here, I'd love to see them and I'm sure many readers would too.

chic aeon

I agree whole-heartedly with Kate. It was an impressive work and very clever and certainly well edited, but all the time I was watching I was concentrating way too much on the "fake" background. It was too far removed from reality -- even the virtual kind -- for me to enjoy it fully.

I have the same issue with many movies these days who "artfully" layer characters in front of lovely and usually romantic European destinations. I get distracted because I can see what they are doing.

SL has come a long ways and much is possible as well as impressive without resorting to overlays and post processing effects.

Typing with one finger on my notebook and heading off to bed so a shorter comment than usual. Not a bad thing.

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