Roblox just sent me some key data from Q4 2022 for the metaverse platform:
58.8 million average daily active users in Q4 2022.
Year-over-year growth in DAUs: Europe up 24%, APAC up 21%, and US/Canada up 19%.
Year-over-year growth across all age groups. Highest growth reportedly among users 17-24 year olds, "who comprise 31% who accounted for 22% of all DAUs in the quarter."
In other words, overall growth in daily active Roblox users in key regions is now up over 20% from 2021. That's quite decent. Also, average DAU last month (according to this summary on the Roblox site) is 65 million.
As I just wrote, rumors of the Metaverse's death are greatly exaggerated.
There's also growth among adult-age users, which remains Roblox's crucial challenge -- or what I call "the Metaverse Age Cliff":
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