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Wednesday, July 05, 2023

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JustM

I use Firestorm. No problem. But I find the SL Viewer *extremely* complicated. Stress levels rocket up instantly. Just me?

sirhc desantis

Well when you put it like that... Thing is before coming to SL i had never 'played' any MMO (or whatever the kids call them now) so had no comparison. TBH, it was pretty straight forward - arrow move, type in this bit to chat, oh look somewhere called inventory where my stuff is,click on stuff, ok so can make stuff with this... took about an hour? OK, so for a month I did not know there was sound but then thats me all over.
Yes that was V1 ofc and yeah there is a bit more to it now but even so, as a Genesis user, I know theres all this stuff just a few clicks away but usually don't bother with them. Like tweaks etc. The basics are easily got to.
In truth I find the actual LL viewer a little pared down but quite pleasant to use - just lacks a few bits (copy paste in building window, derender, area search etc) and I still use it to stick stuff on MP or to take MP pics - hey its the default so makes sense to me.
But - will be interesting to see what the mobile thing looks like UI wise.
OK but - I still spend a lot of time swearing at Blender and thats the Labs fault. Do not ask me about Unity, Godot etc... :)

Stray

LL viewer:
(top menu) Avatar > Now Wearing > then click the - (or right click, then remove)
or....
(toolbar) Outfits > Wearing Tab > then click the - (or right click, then remove)

If you Like to go the long (legacy) way, OKAY!


Claire M

@Stray that actually kind of illustrates the complexity of the UI. So many items in the menus, features get bogged down among hundreds of doodads. And I'm saying this as a Resident that loves Second Life to death.

I myself do some programming and am familiar with complex IDEs (Visual Studio and PyCharm) so the UI for me isn't overwhelming. But I think I'm in the minority here...

Luther Weymann

No one from within Linden Research ever answers this software question about the application that drives Linden Research revenue:

In twenty years of SL, many different software companies worldwide have totally and repeatedly rewritten their product to produce a finer user interface and toolset. Many software-based companies across many industries have taken the time to satisfy their user base and increase sales by rewriting some of the world's most complex software applications and user interfaces. Not limited to PC or mobile apps but within all segments of large corporate industry, this has been done with some of the most complicated applications on Earth.

Why has Linden Research never rewritten the various backend applications and the consumer-facing Second Life viewer application to an upgrade that is a vastly superior product during these twenty years? Why does it not change any more than Phil's 2004 clothing and hair? Note: Don't name that other thing they sold. That does not count.

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