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Wednesday, November 29, 2023

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maxwell graf

I should mention that I am using a 12 year old PC, 1st gen i7 chip, 64GB of ddr3 and a 2070 super, running on ultra and still getting about 50-80 fps running at 1 gig. I notice with that the updating on dynamic reflection probes is somewhat skippy, only changing every other second or so, but that may be the norm.

BONUS: for importing GLTF files to SL, grab GLTF packer which packs them so your normal maps don't compress, causing detail loss. You can donate to the creator in world, too: Ai (Extrude.Ragu). Awesome tool by one of our own creative folks:

https://aiaicapta.in/gltf-packer/

maxwell graf

Heads up courtesy of Nylon Pinkney who spotted this critical info:

"Meshes uploaded after the PBR release will look slightly different (and more accurate in your editor of choice) due to a change in the way SL handles mesh tangents (previously tangents were discarded at upload - this is no longer the case). This will mean that a PBR material applied to a mesh before PBR launched (28th nov) MIGHT LOOK INCORRECT; a simple REUPLOAD OF THE MESH WILL SOLVE THIS. This is not required, but recommended."

"Upload fees are good for the economy." - Nobody

Jess

sl looks worse now overall. A lot of clothing I loved looks worse. hair looks worse. This was definitely what i needed to drive me away. Most people I know left anyway.

anon

It's been so long that J actually forgot SL asks you to pay to contribute user content. it feels so backwards now

Adeon Writer

> Jess
sl looks worse now overall. A lot of clothing I loved looks worse. hair looks worse. This was definitely what i needed to drive me away. Most people I know left anyway.

yeah. i heard people cite this over a da de ago of why they should not impliment pbr. there is no "make pbr" button for old content, and diffuse content is going to suddenly look bad - and we have decades of it.

Dana Enyo

I am so NOT a technical expert on PBR. But I'm learning and experimenting with using it for clothing. That has a whole set of challenges for wearers (unlike furniture and buildings, the environment is going to change with every teleport), so I'm trying to do some education so an av knows what to expect. (And I hope to enjoy the inevitable surprises.)
So these aren't tutorials, but I think there is real information in these images and videos! Full disclosure: some of these promote items I sell, but I still think they inform. Flickr Album: https://www.flickr.com/gp/danaenyo/cpz9471w6C

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