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Friday, December 01, 2023

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Liana

I've been waiting for you to write something like this for a little while since the figures for Meta's spending was released.
What no one seems to highlight is that despite the spending on VR research by Meta, VR, especially VR gaming is slowly gaining traction. No one makes a fuss about the billions, in greater numbers, spent by Amazon, Google, or Microsoft. Perhaps because as a whole they still make a profit overall?
Oh wait, so does Meta! So why does everyone dump on Meta? Because they only sold 20 million Quest 2's since launch? But hasn't the Xbox series X/S only sold 21 million since launch? That isn't considered a failure despite the Xbox One selling 58 million worldwide.
Quests are a niche (gaming) device within a niche (VR) industry but still sold close to the same number as a mainstream console in a 2 to 2.5 year period
We're now starting to see more AAA titles being released and greater interest in standalone & PCVR. Will the Quest 3 make a difference? Who knows? Perhaps. But in the meantime you carry on flying the flag of negativity.

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