In the run-up to the launch of Second Life's long-awaited mobile app this year, Linden Lab is also updating SL-related web services and various in-world features. We know this because, well, Linden Lab is currently hiring two people to work on those projects:
We are looking for a Server Application Engineer to join Second Life's Server team and help develop the persistent real time simulation software and supporting services behind one of the world's most long-lived and rich virtual worlds... As part of this work you will be expected to frequently collaborate in-world with users to ensure the team delivers projects that matter and are relevant to what residents need and will have the opportunity to work with a broad range of web, networking and simulation technology.
Notably, this job description also mentions working on "new in-world scripting behavior". So this seems like an ideal job for a veteran Second Life content creator who wants a relatively stable role with a good salary.
Add to that this other opening, for a Senior Software Engineer with a web emphasis:
Our team is working to modernize all the Second Life web properties as well as adding exciting new functionality. While many companies have the same drive for excellence in engineering, ours comes with a deep culture of collaboration, learning, and helping one another. You will have the opportunity to impact nearly every aspect of the Second Life user experience; from selling things on the virtual goods marketplace, to finding things to do, to purchasing virtual homes, and even contributing to our mobile viewer.
Emphasis mine, because the fact they're integrating web services with the mobile app deserves emphasizing! Pay range for both roles is $121,000—$193,000, quite decent for an all-remote position.
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