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Thursday, October 17, 2024

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My Opinion

In general as people age, they become less social. This has been observed multiple times, and has studies, if you care to look them up. IMVU has an aging demographic, and that is the reason why you see less participation in it, there might be newer players but they are probably the minority as there are superior platforms available to them.

It is the same with Second Life, we are an aging demographic, in general, we become less invested with socializing with strangers as we grow older.

Everyone seems to be hyper focused on making Second Life more of a social place, providing new methods to get people to socialize, the sad thing is, the places being created, for this purpose, remain empty because older people are more than likely not as interested in socializing as they once were.

The best thing that I believe LL at this point is, try to bring in some new blood, but not at the sake of the older players. SL is never going to attract enough of them to make up for the losses of the older player base if they lose sight in what people enjoy about SL. I would suggest LL bring in more tools for people who are not hyper focused on socializing, that gives them something to do in world, while maintaining the possibility of social interaction.

ChesseTheWasp

Roblox has actual games for people to engage in; imvu has none and second life games are very shallow in what they can do because of the major limitations of LSL and becuase of how much of the code runs serverside. People can only do so much with roleplaying without an actual game backing up said roleplay, which is probably why dungeons and dragons is so financially successful even now in 2024.

Maybe Second Life can be saved with the LuaU coding that is coming to the platform but I don't think good games will be made on Second Life even with LuaU because of the limitations of how "Sims" work compared to how servers work on something like Roblox or VRChat. Even if you make a good and engaging game in Second Life you will have to pay something like 200 dollars a month for a single server made for 50 concurrent players.

Electra

I think the numbers are already beginning to look much lower for second life, sadly. Lately there have been several days where fewer than 30k accounts were logged in concurrently during daytime hours USA.

I would say the number of accounts logged in is down about 20-30% from what used to be normal over the past two years, but that is just a guess.

Speculation as to why could include that the new viewers with PBR are almost impossible for many to use. There do seem to be other technical glitches going on currently as well, like attachments not rezzing at all (people literally look naked sometimes).

I hope they figure it out! So much creativity to root for, and countless groups in world trying to socialize the grid.

Nescolet

SL is more interesting as a simulator and sandbox and much less as a social platform, but this just because how the people are. If you have fun doing your thing, others can easily become irrelevant. So if there is no public chat or hardly any good private message, doesn't matter, we just enjoy the few chances of finding something --mainly style inspiration-- at social places.

Pulsar

Second Life, too, isn't doing great this year. Linden Lab's actions contributed to a noticeable decline in SL user concurrency.

Daniel Voyager kept track of the concurrency peaks month by month.
https://danielvoyager.wordpress.com/2024/10/13/second-life-daily-user-concurrency-early-october-2024/
Typically, as with many other things, SL user concurrency decreases in summer and then recovers slowly. 2020 and 2021 were more irregular due to COVID-19 lockdowns, but the general pattern holds.

This year it went a little differently.

In 2024, Second Life statistics declined, rather evidently, already in the first months. From 53k in February, by May, the highest peak had dropped to 50k users. After the Linden Lab scandal - or whatever you think it was - at the end of February, they eventually absolved themselves and in early May loaded the users, instead, with new Terms of Service. This may have significantly impacted the user base. Many people were disappointed, uncomfortable, or shocked by what came out and this situation. Several shops stopped selling products related to kid avatars.

A second drop occurred in July 2024. That time, Firestorm PBR was being released. They stated there would be no going back and no way to disable BPR, unlike ALM previously. That July, the highest peaks dropped from 50.1k to 47.2k, then continued to decline in August, falling to 45.7k. Eventually, in August, the Firestorm team announced that the old version wouldn't be blocked, but it was likely too late, and users didn't return.
In September, the highest peak remained low, reaching only 46.2k, about 4k less than the previous year, well beyond the usual year-by-year slow decline.
As of October, the highest peak so far is around 47k. This is again 4k less than the previous year.

sirhc desantis

coffeedujour.resident says what? And take a trip through the biz history of IMVU - makes SL look sane

Oh and yes I also keep 'data' and no you cannot have it. A decades worth+

and we get this today as a result of 'reaching out' you promised
https://nwn.blogs.com/nwn/2024/10/linden-lab-second-life-layoffs.html
:) seen CEOs come and go of our little hive of madness.

Nomad

LL finally got off their backside to make new avatars, and guess what?

The people of the lab decided to make genderless avatars, with a blank face and no masculine of feminine features, this goes in stark contrast with the user base who's crushing majority make very masculine, or very feminine avatars, a trip anywhere on the grid shows this, but we just had to have current year modern audience starting avatars that most people look at, throw up in their mouth, and move on...

If that wasn't bad enough I have an insider telling me they're working on a third shape, gender neutral, just so "those people" don't get all offended having to pick male or female with a special pronoun box on the table, which is likely to happen as well sometime later.

Because when they look at all the woke movies, series and games bombing someone obviously thought "let's tap into that financial ruin as well!"

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