Now on my Patreon is the start of an in-depth interview I did with Philip Rosedale on Project Zero, the company's code name for streaming Second Life on a browser.
One point he mentions (that I initially missed coming back from the holidays in early January): Starting this week, they're letting a select number of new sign-ups try out Project Zero, to see if that helps retention.
"Basically, their first session will be just completely over the browser," as Philip told me last month. I'll follow up on that soon, but for this week, here's part one of my Q&A with Philip on Project Zero's overall strategy -- including price considerations, why they're launching it now, and much more.
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