As expected, VRChat hit another platform concurrency record over the New Year's Eve holiday, hitting nearly 140,000 CCU as peak. (136,589, to be exact.) That's a new record breaking the last one of 100,000+ on NYE of 2023/2024, though falling a bit short of the 150,o00 I predicted last month.
This continued usage growth is pretty impressive for VRChat the company, especially after coming out of some painful layoffs in 2024, when 30% of the staff were let go. Despite those cutbacks, another milestone was achieved. Ironically, while avid VRChat users know all about that, most of the tech world was still on holiday when it haappned, and probably didn't notice.
VRChat community head Tupper has the details on Bluesky, where they also reveal a new record: Over 200 users in a single, uncapped shard/instance. Up until now, VRChat instances are usually capped at around 50, but the company did some updates to grow the potential of its instanced concurrency:
"We got up to 204 users in the same instance, which is now the record-holder for the largest instance we've ever had in VRC, I think," Tupper reports. "We ran into several client issues that prevented it from being stable at any size past 130 or so."
Fixing those client issues, enabling larger social events (live music, multiplayer games, etc.), should be a big boon for VRChat as a platform --- and make it likelier the world will reach a 200,000 peak CCU record next New Year's.
Chart via /VRChata
"Up until now, VRChat instances are usually capped at around 50"
Instances are capped at a max of 80 users for normal sessions, just so you're aware.
Posted by: Enverex | Sunday, January 12, 2025 at 07:25 PM