A core goal (as I see it) of the Creator Partnership Program is to grow the Second Life user base through a collaboration of Linden Lab development and grassroots community creativity. You can see that in another company/creator collaboration which also addresses the first-time user experience. Longtime SL game developer MadPea created a HUD that will be seen by some select new users, giving them a set of daily adventure Great Heist quests and rewards...
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