Above: Lobby Cam in Steam/Unreal. See below for the SL version
Lobby Cam by Bryn Oh is a free new game experience on Steam, and like the name suggests, it's actually created by famed Second Life artist Bryn Oh. Since publishing it to Steam last Friday, it's garnered 7,2000 downloads -- quite a lot, for an indie developer on the platform, and a bit better than the visits her experiences get in Second Life. (Which range from 300-1000 a day, she tells me.)
Steam only publishes games, so Bryn added a mini quest, but also decided to keep it free to play: "There are things such as a HUD for the letters you find and you can pick up and inspect some models on tables, lots of little things," she tells me. "I was able to monetize it but I chose to make it free. I figure people can support me on my Patreon if they like what I do."
This is a really exciting move. I'm a huge advocate of Second Life creators expanding to other platforms so they can build their audience and market. It's also very cool to see her SL creation transformed to Unreal. (Compare and contrast the pics in this post.)
"Most of the changes involve aesthetics," she tell me. "Unreal Engine is a really powerful tool where you can spend lots of time on the minute details ranging from how shadows should bounce off an object to creating dozens of layers of ground textures."
While Unreal's graphics are incredibly powerful, her Second Life version has an innovative feature that couldn't make the transition to Steam (possible spoiler ahead):