Interesting comment thread on Second Life's nooby-booting problem. (I.E., that many of the best Second Life hangouts and locations have orbiters banning new users with accounts under 30 days old.) My suggestion is to add a VRChat-style trust system, which is just one (imperfect) way to help address this challenge; I also like this one from longtime reader Martin K:
What about putting new users in their own private instance of a world instead of banning them? In this way, new users could at least visit and explore a world on their own. Visiting private instances of a world has the added benefit of protecting new users from the toxicity of other users in many worlds.
Their own private Second Life! I imagine you'd want select veteran SLers to also be able to access the private instance, as greeters, tutors, and event staff. But something like this has promise.
I've been thinking about a variation of this:
Here's How AI Bots Could Help Improve Second Life's New User Experience (Comment of the Week)
In our latest post about improving Second Life's first-time user experience, longtime reader/retired tech exec Luther Weymann details how AI might help with that:
He contrast that with the current first-time user experience, which involves reading many in-world signs:
This all sounds right. I think the key thing is differentiating the AI bot from a human-controlled avatar. I would actually recommend making the bot part of the viewer, a disembodied voice which can also enable relevant controls in the user experience to light up, when giving tutorials.
I've even recommend making the bot a character in a Second Life world narrative.
For an idea of what I mean, check out this first-time experience from Scavengers, a recent multiplayer game with a lead designer who once worked at Linden Lab:
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Posted on Monday, December 02, 2024 at 02:50 PM in AI, Comment of the Week | Permalink | Comments (3)
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