Quick: Before pressing Play on the video above, which set of SL mesh shoes and shirts are more detailed, and which have more triangles? The answer, as they say, May Just Surprise You.
This video demo via reader Nadeja, who posted them as a response to last week's post, "Does The SL Community Care Enough To Clamor For Well-Optimized Mesh?" It's a perfect way of refuting the commonly held assumption that with mesh, more triangles means more detail. Not at all, not at all.
"Adding triangles helps only to some extent, but then it becomes wasted resources," as Nadeja writes in Comments. "Optimization means to find the right trade between visual and resources, to get the best look at the smallest cost."
Look closer at this comparison of tops:
The top on the left, she notes, has "[l]ess than half of the triangles and it even has wrinkles. You optimize for the platform you have. You did that in the 90s and early '00s as well. Better shaders would allow more for sure, but that doesn't mean that you can't do a better job... The evidence with similar models shows otherwise."
But surely this doesn't apply to full mesh avatars, some skeptics may say. Nadeja has you covered there too - watch below:
Continue reading "SL Mesh Demos Demonstrating More Triangles Doesn't Mean More Detail" »
Tech Exec Argues It's Possible to Launch a New Second Life That's Teleportable from the Current One (Comment of the Week)
Interesting comment from Luther Weymann, a veteran tech exec who plays and thinks a lot about Second Life, apparently responding to Katharine Berry (former teen SLer who's now an engineer at Google) and her observation: "Second Life feels to me like it has stagnated, and I do not know whether you could fix that without losing a lot of what Second Life is and why it remains popular among its users." In contrast to that, Luther argues that a new SL is relatively easy to launch:
This sounds roughly right, and I'm not sure asset transfer is that much of a real issue:
Continue reading "Tech Exec Argues It's Possible to Launch a New Second Life That's Teleportable from the Current One (Comment of the Week)" »
Posted on Monday, December 07, 2020 at 03:27 PM in Comment of the Week, Making the Metaverse | Permalink | Comments (5)
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