Morningstar's packs are up to about 300 members so far, though I'd estimate there's at least 3000 SL-related accounts on Bluesky. (That's roughly the number who follow the official Bluesky Second Life account.)
Brendan "PLAYERUNKNOWN" Greene wasn't satisfied with lead developing PUBG where you fight other players in a small landscape, so he put together a team to create an entire virtual world engine dubbed "Melba" you can check out right now:
Preface: Undiscovered World is an immersive tech demo showcasing Melba, PLAYERUNKNOWN Productions' groundbreaking technology generating Earth-scale world. In this project still in development, see the power of machine learning creating a planet in real-time, generated directly on your GPU.
More info and download link here. The ultimate goal with Melba, as you may have guessed, is an entire earth-sized open world MMO experience:
New World Notes columnist Cajsa Lilliehook just locked up her fairly large X/Twitter account (with nearly 20,000 followers) and opened up shop in Bluesky here.
I wasn't surprised when she told me this last night (for reasons I'll explain below), but it's actually part of a larger trend:
In the last couple weeks, my mostly dormant Bluesky account suddenly exploded with hundreds of new followers, most of them SL/virtual world-themed. (OK, maybe "exploded" is a bit hyperbolic, but certainly a fierce fucking puff of activity.) And there's more:
Also other metaverse platforms including Rec Room and VRChat are active on Bluesky.
This is part of an even larger trend, as Bluesky recently hit 20 million active users, in great part in an exile move from Twitter/X in the wake of the US election. That was the thing which pushed Cajsa herself over the blue edge:
Programmer Damjan Minovski created a seriously impressive add-on for Blender which turns the 3D modeling software into a multiplayer experience. (Watch above.) It's part of his Omnistep project, which gives Blender game engine/virtual world qualities. And if you're wondering if multiple users can create in Blender running Omnistep, Damjan replies that's possible in the future:
"This is only a proof of concept showing a small userscript," he told me on X/Twitter. "In the future maybe, but that probably would be a different product."
If you want try the demo, I've embedded the link below, but like with everything, downloader beware:
Here's a cool update from NWN partner Equimake, the free indie platform for live, multi-user collaborative 3D building on the web: 3D Annotations, which enable creators to add clickable text descriptions throughout their scene, which when clicked, centers the user's camera angle on the annotation.
To see what I mean, watch the tutorial video above from Alex, Equimake's founder and lead developer. (Also check out 1:55 for a look at how Equimake scenes work on mobile and tablets.)
For educators and other creators, 3D annotations will make it easier to turn an Equimake scene into an interactive demo/presentation, or even tell a story with individual scenes annotated within the same scene:
Via Julian Reyes of the Virtual Worlds Museum, this site here has a whole huge library of virtual world/XR tech being used in many various real world use cases. Most are decidedly on the dry/corporate marketing side, but that's very much the point: This is tech usually associated with gaming applied to an enterprise context.
There's a pretty big new update to Equimake, the free-to-use platform for collaborative real-time 3D creation on the web (and a proud partner to New World Notes): It now comes with 900 free Unreal-based 3D assets to use in your scene-building, and there's a User Presence "avatar" indicator, to make collaborative interaction easier within the 3D world.
The assets are from the Unreal Engine Marketplace, part of the "Permanent Free Collection" which includes a license for use outside of Unreal (I.E., in Equimake), and run the gamut from basic everyday objects to full immersive 3D scenes like a hipster cafe and outdoor park. (At right.) And new assets will be added to the platform library roughly every 1-2 weeks.
The User Presence indicator looks a bit like Google Docs when multiple people are working on the same document, except in 3D. Look:
Equimake is a seriously cool, free-to-use platform for collaborative real-time 3D creation on the web partly inspired by my book; starting next month, I'm proud to announce Equimake is a sponsoring media partner to New World Notes!
Created by Canadian developer Alexander Yevsyeyev, you can not only share, create, and script interactive 3D scenes with others, but Alex is rapidly adding features which enable more integration of content -- for instance, you can embed images from Imgur or Flick into an Equimake scene. (Watch above.) And yes, Alex tells me he's hoping to add integration with Primfeed and other social media platforms.
"My passion is helping people and see them grow," as he puts it. He recently led a team of artists, programmers, and QA on a large project, and this experience helped shape what he hopes to do with this self-funded project.
"Equimake is aimed to help learners get better grip on technology, and try to tinker with 3D art and code and see what they like or dislike about it. For advanced users, I also plan to make Equimake fun and engaging where they can either teach others, share knowledge, or simply deploy their amazing art and code."
More details and project roadmap below. You can also ask Alex about Equimake features or updates in Comments or on Equimake's Discord.
Here's a new tutorial for getting started on Equimake, the new indie platform which enables live, multi-user collaborative 3D building on the web. (Skip ahead to 5:25 for a demo of the multi-user creation feature!)
Since blogging about it last week, founder/lead dev Alex Yevsyeyev tells me nearly 500 people have joined the community, mainly from the US/Canada, but also (surprising him) from over 45 countries around the world -- from Hong Kong to Argentina to Ghana to somewhere in war-torn Ukraine.
As examples of worlds that have been made so far, here's three favorites you can visit:
"It is important to note that Equimake will be free forever and encourages everyone to come and try building their experince on the web at least once," he tells me (and so noted). "The tech entry barrier is very low and the community is growing."
Equimake is a new indie platform which enables live, multi-user collaborative 3D building on the web. Just launched in early beta, it's the passion project of Canadian developer Alexander Yevsyeyev, who recently gave up his day job in tech to create a new, delightfully accessible means of social creation online. (Watch the demo above!)
"Over the last few years," as he tells me, "I spoke to users of Second Life and other creative platforms, and many have stopped creating. Why? Some said it's too expensive to host their 3D worlds, some found that the learning curve is too steep, and others thought that learning 3D art and coding was too intimidating."
Built in Three.js, Equimake runs completely on the web, designed for anyone from students/novices to seasoned artists and gamers to use -- on the web, in groups, with an embedded text chat window for communication/collaboration: