The title of the study published in Nature is "Virtual communication curbs creative idea generation", but it's specifically referring to Zoom-style online video calls:
In a laboratory study and a field experiment across five countries (in Europe, the Middle East and South Asia), we show that videoconferencing inhibits the production of creative ideas... Specifically, using eye-gaze and recall measures, as well as latent semantic analysis, we demonstrate that videoconferencing hampers idea generation because it focuses communicators on a screen, which prompts a narrower cognitive focus.
This tracks with my personal experience. I do countless editorial/brainstorming calls on Zoom and Skype video, and to make real substantial creative progress, find myself putting a browser window in front of the video feed, so I don't get distracted by people looking at me (looking at them). Or only having my camera on for the Hello and Goodbye portions of the call.
This strikes me as an opportunity for virtual world/metaverse platform-based meetings where typically, there is no direct eye contact, and the visual cues are immersive 3D graphics:
Reader Says He Can Run Second Life for Linux on a $250 Tablet!
Update, October 18: Many more details from Thor in Comments below.
Replying to our open forum call for tablets that can run Second Life, Andabata Thor sent along this screenshot with details:
"I am often on SL by tablet CHUWI Hi10X 10.1 inch. 1200x1920 and Clear Linux OS. I think that for a senior like me it is not a bad experience..."
I believe he's referring to this tablet which is currently selling for under $250, but buyer beware. Hopefully Thor comes along with more details and tips because his setup sounds fairly unique.
Continue reading "Reader Says He Can Run Second Life for Linux on a $250 Tablet!" »
Posted on Monday, October 18, 2021 at 01:13 PM in Comment of the Week, New World Tech | Permalink | Comments (4)
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